this i found was a bit more tricky in comparison to the 2D walkcycle but was still pretty intresting. however i did have a few troubles with it, by the fact i may have buggered up the riggin on the shoulder or something like that, and caused his arms to go everywere (luckily my lecturer was at hand..thanks ^_^)
i found it also quite hard to control the hands by the fact that they were just so long and generally in the way, so i decided at first to have then hanging limply in the air but realised everyone had pretty much done that aswell so changed it so they sort of dragged behind him.
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