Showing posts with label Infinitus Artificium (3rd year final piece) Pre Production work. Show all posts
Showing posts with label Infinitus Artificium (3rd year final piece) Pre Production work. Show all posts

Monday, 11 February 2013

test 2.5 - IA



Here is the final outcome to the test shot. Im still unsure about the end but i might go back to it later and re work it.
But i am happy with the choice of colours and brush textures and size.
I shall be working on another test shot and experiment with it a bit more.

test 2 - IA



In this faze I worked a bit on the colours of one of the trails and started to work on the end shots trail which was influenced by the fire bird taken from fantasia 2000.

test 1.5 - IA



Here is the second faze to the test shot. In this section i added the improvised outlines of the trails.

test_1 I.A



For this test shot, I wanted to test out how the body might be animated and how the trails would be animated.

The first thing i did was to import the Motion Capture footage into Toonboom and roughly outline the movement of the figure.

I also experimented with the texture of the background which a variety of textured brushes and colours . This was to try and get a water colour paper texture.

Monday, 4 February 2013

Looking into trails for the inky female (2D)

Here are some research images to help myself and the other 2D animators get a feel and understanding as to the inky-ness i would like in the female character in the beginning. Looking into 'Fantasia 2000' (Firebird) aswell as 'Paranorman' and looking at the movements that Glen Kean brought across for the 'little Mermaid' What with her hair in water and how it moves around according to the body.














Meeting Roy Steadman - A figurative artisit

Last week (28.01.13) we were invited to visite an artist based in Truro who specilises in figurative drawings. Roy has a small studio in the center of town and we were allowed to view his work and talk about his techniques and any advise towards this project.

We arrived and were welcomed by Roy who was half way through drawing one of his pieces. His studio was small but crammed with beautiful drawings, everywere you looked there was a form of art, It was a bit like a little hide away inwhich Roy could be surrounded by his art and be left to do as he pleased.

Roy introduced himself as we did and then told us about all of his work and showed us endless sketchbooks and odd papers covered in scriblles and delicate figures.

Roy attends a fair amount of life drawing classes and also gets invited to the warm up sessions for dance companies to sit down and draw them.
Roy's work has a fair amount of variation from still drawigns were he concentrated on the structure of the figure to rough outlines with the odd out line of a figure. It is as if the dancer has moved across the paper and smudeged it as it went along, to show the speed and movement of the dance sequence.

Roy's technique is mostly based within charcoal and sometimes mixing it with water and ink....which is perfect as thats the main material that we will be using!

Roy even agreed to help us with the look and movement of our 2D section and give us advise in how we could make it better and more dynamic.

We have even been invited to go with him to a dance companies (rambert) warm up session in truro (hall for cornwall)

https://www.hallforcornwall.org/Online/default.asp?doWork::WScontent::loadArticle=Load&BOparam::WScontent::loadArticle::article_id=F46A8998-02E4-448D-95D8-98268FE528B0

Her we will be able to draw figures in movement depicted through Roys skills.
I shall update my blog with the work that we have come up with! =D

Here are a few shots of Roy and his work
Enjoy

























Tuesday, 22 January 2013

screen shots of editing work with producer Omari - playing with lighting











Stills from Editing for Infinitus Artificium.

Here are some stills from the editing. We want some really nice camera angles and sweeps to help show the emotion of the character as well as our ability  to frame some pretty shots. 
The first section of the project (2D/ Joy) will be shown through still camera angles with pretty much no camera movements as itll be hard to animate the inky trails if the camera is moving all the way around the character. 
However the CGI bits will have a lot of camera movements and close ups of the figures to display the falling charcoal or liquid/ smokey ink moving around the figures.